Agile Simulation Games: Learning Agile by Playing It

Facilitated by Ami T.

Sometimes the best way to understand Agile is to stop talking about it and start playing it. Simulation games make abstract concepts — flow, WIP limits, estimation bias, the cost of handoffs — visceral and memorable in a way lectures rarely can.

This session runs two or three short simulation games as a group (such as a ball-point game for iterative delivery, or a simple Kanban flow simulation), with a facilitated debrief after each one connecting what happened at the table to real Agile principles.

Learning Objectives

Experience Agile concepts (iteration, flow, WIP limits, estimation) through hands-on simulation rather than lecture.
Learn how to facilitate a simulation game for your own team, including debrief technique.
Connect what happens in the simulation directly back to real workplace patterns.

Who Should Attend?

Everyone — simulations work for beginners and experienced practitioners alike, and this session is especially useful for anyone who wants a repeatable, engaging way to teach Agile concepts to a skeptical team.

Key Takeaways

Direct, memorable experience of core Agile concepts.
At least one simulation game participants can facilitate for their own team.
A stronger intuitive (not just theoretical) grasp of why iterative, flow-based work outperforms big-batch delivery.

  • Date : September 17, 2026
  • Time : 7:00 pm - 9:00 pm (America/New_York)
  • Venue : Online

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